Hey there! How´s life going? Im still making the new update for Cherry Against the Sewers...Y´know, it has a brand new world, and hopefully some new neat stuff too.
But also i wanted to ask...
Do yall have any balance changes ideas for the game?
The only thing im planning right now is 2 enemies: A Robot Rat that explodes when it dies, and a Ghost Rat that is inmortal and more than an enemy is an obstacle, it would appear when you spend too much time in a level.
But I also want to adjust things like Cherry´s speed, The rats speed, etc...What ideas do yall have?
In other things related to the game
I´m making the game be more "juicy" (?) by adding sound effects, or small details like making the rats ACTUALLY spawn from the pipes (Even tho, the lines of code that make that happen are kinda bugged, and drop me an error message even tho it doesnt crashes the game or anything like, but it worries me...)
Currently im kinda worried because my summer break will end soon, and then i´ll have to go back to school, do hella stuff...but I hope I manage to get some time to program!